A cool idea, but right now pretty much everything is being pushed towards clan weapons and their development on the inside, so the answer would probably be 'maybe after clans' in the mythical solaris-themed expansion that will bring other semi-experimental mischief with it (and the rumored melee option!). Ace Of Spades. This sacrifice came from the power supply, which made the weapon slow charging. 63%. Nope, MPLs don't get that "medium laser duration" (even if logically they should) you can see that by hovering mouse over mpl and medium lasers in weapon list on right @ MechDB--> blr-1s. 1 second pulse, and the Diverse Optics Type 10 Small Laser was 1 MW with a 0. Member. 6) Increased Laser Duration to 1. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. 43 heat) due to ghost heat (instead of 28). Binary Laser Cannon: Good for mechs with few energy hard points, anything more and you’ll fry yourself trying to use them. Enhanced Extended-Range Particle Projector Cannon; Extended Range Large Pulse Laser;. That means if you take two duration nodes with IS MPL, which reduces your duration by 0. MechWarrior Online. Lasers cause damage by. people are complaining on both sides but the gist of it is BInary laser cannon cool, x-pulse suck and HAG or hyper assault gauss are OP. C3 Remote Sensor Launcher; Caseless; Caseless AC/10; Caseless AC/2; Caseless AC/20; Caseless AC/5; Centurion Weapon System; Chain. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. The Blazer Cannon/Binary Laser at this point in the timeline (3050) is still considered an Experimental piece of equipment. At eight tons, the weight of the AC 5 is relatively light for an Autocannon. With unique camo and 30% c-bill bonus. 5. Flamer - adds heat and a small amount of damage to the target. " The Small Laser focuses a beam of light on targets to cause damage. de] contain a plethora of useful information for all sorts of weaponry and are hands down the best technical resource available for MWO in this regard. #10 Zergling. Valheim. 3,778 posts Location 2 Time MWO World Champion; Posted 27 November. of shooting IF,I can hit CT. 5) (1. The CGR-1A1 Charger is considered by many to be an utter failure of a mech, the main reason is that it is an assault that has the role of a scout. MechWarrior: Living Legends (MWLL) is an award-winning total conversion mod made in CryEngine 2, continuously updated by a team of over 40 dedicated community developers and testers across the globe. A Clan Gauss Rifle does 75 damage for 3 heat, has a range of 650m and weighs 12 tons, plus ammo. LL: max fire 3x LL without Ghost Heat penalty. Urbie K9 with 5 mpl is pretty good. As I'm sure most data junkies are aware, the weapon tables available at smurfy [mwo. "FrostCollar: There are a number of weapons that fit into the timeline but are not in game, including binary lasers, mech mortars, Arrow IV missiles, etc. Tha AC2 has a niche role in anti-air role, as there range is king and low damage hits can still drive an ASF out of control. Use. - Allow the Binary Laser Cannon to be mounted on the Spider 5v, and the Locust 1v - Adjust the heat on it. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. I like the idea of new weapons but I also feel the ones we have now need some work first, before we bring more into the game. One, they eventually nerfed TC-SRMs. Well, MechWarrior 2 is chock full of Clan pilots using contractions and depicts energy weapons as bolts of energy (balls in the case of PPCs), the other games since have depicted energy weapons as continuous beams, (don't know about the first game, never played it), MechWarrior 3 and MechWarrior Online feature BattleMechs that are able to. The AC5 at 8 tons, does 3. 2 Advanced Lasers. Looking over its stats in TRO: 3039 I found its. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). Can use lasers when projectile ammo is depleted. ago. 2. 10%. 5: 1. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Mercenary Rank 2; 125 postsNew content coming to Mechwarrior Online: - New Weapons: Small, Medium and Large X Pulse lasers; Binary Laser Cannon; HAG (20;30;40) - New Legendary Mechs;. 7 binary large laser, damage/tonnage based on binary laser damage/tonnage, put forth in consideration of the range reduction reduce PPC heat generation to 7. Is there a mod that brings these sounds into BT? Nothing sounds as good as having a whole gaggle of lasers going off during an alpha strike, the crescendo of "puu- PEW- PPEEEEEEEEEEEEWWWWWWis like music to my ears in that game. Longer hold more heat to self generated. MechWarrior Online (MWO), rebranded MechWarrior Online Legends in 2023, is a BattleTech-themed online multiplayer simulation game by Piranha Games for Microsoft Windows. 5 meter range. I'm loving this new update. This month we introduce 3 new weapons to MWO, the Hyper Assault Gauss (HAG), the Binary Laser Cannon, and the X-Pulse Lasers! Check out the video and details below! HYPER ASSAULT GAUSS 40 The Binary Laser Cannon was a laser weapon previously considered ineffectual, but began to be reconsidered following the reintroduction of double heat sinks. 15x the amount of a large laser Damage per second (clan large laser duration = 1. 15s). The following 55 pages are in this category, out of 55 total. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. vonBiomes is updated for DLC 5 everyone! Space stations orbiting the moons, Bridges over canyons and much more!3. 15x the amount of a large laser Damage per second (clan large laser duration = 1. Binary Laser Cannon. Lockheed Martin just won $220 million to build the most powerful laser gun on Earth. Clan Heavy Small: Solid addition for backstabbers (ex: piranha, linebacker). Binary Laser remains included in the Standard Laser category and will benefit. B. Only 1 Binary Laser can be mounted on a mech due to rarity/Heat transfer instant kill threat. Introduced in 3054 by Clan Coyote, the Advanced Tactical Missiles featured the ability to select different ammunition types. 8 views 2 minutes ago. Particle Projection Cannon (PPC) - While an energy weapon, fires a projectile of energy. Essentially two large lasers fused together to fire at the same time, the Binary Laser Cannon deals somewhat different damage in MWO than it does on the tabletop, with 18 damage for a full blast and 13 total heat. The weapon itself weighs a relatively heavy twelve tons and a ton of AC 10 ammo yields a mediocre fifteen rounds. KursedVixen. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. (HAG), the Binary Laser Cannon, and the X-Pulse Lasers! Check out the video and details below!The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM . Grasshopper is decent, lots of builds are viable but few are great. Among the Clans the Standard AutoCannon was phased out sometime around 2820 in favor of the newer Lubalin Ballistics-X AutoCannons and Ultra AutoCannons . It was introduced in 2612. The Binary Laser Cannon weighs nine tons and requires four critical slots, making it a somewhat. But at least we'd have the option for people crazy. . GuaranteePurple4468 • 1 mo. I realized that with the Helm Memory Core (which has pretty much dictated technology since its discovery) and production lines currently available, we may see this weapon in MWO. 12 This class of Autocannon halves the damage of the AC 10 for the ability to shoot faster and farther with less heat. Variants []. 00%]) Percentage of vote: 50. I think my hit ratio with a normal laser is around 75-80%, where as a pulse is around 55-60%. Why not call it a Laser Array? - oh we allready have a Laser Array - See GHR-5PI played MWO a while back and really loved the sound design (lasers, missiles, cannons, etc). Maybe it's own color Binary Laser, XL laser with appropriate heat, etc. Quick way to balance the new Binary Laser Cannon. The -M provides the same 30% bonus that all Hero. Binary Laser Cannons already have a different beam color than every other kind of laser. Lots of cool matches coming using the new weapons!BUILDCODE: DISCLAIMER:The. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. except the build with UAC 5s and 2s is probably better. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. After all, 2 Medium Lasers beat the DPS of an ERPPC and are much cooler. thats assuming they didnt do something while they were in there to ease future retrofits, but thats probibly not the case. 1. Until you actually have to think whether to take an AC/20 or two large pulse lasers, they are too powerful for their own good. Large pulse laser has a DPS of 2. The cannon version is mounted on vehicles and 'Mechs, but it was a bit rubbish - less damage efficient than two lasers, but generating more heat. 10%]) Percentage of vote: 27. Suggestion: All range, damage and heat stats stay the same. Free to play at MechWarrior Online is a. Your arm-mounted TAG can lock targets way outside of your torso's range of motion. The IS had Ultra AC-5s in 3035 (the other Ultra ACs are reverse-engineered from Clan examples in 3057 (-2 and -10) and 3060 (-20)). Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. Canon. UZL-6P, BINARY LASER CANNON. ARTEMIS: > Spread Bonus Increased to a 30% spread reduction (from 25%) > Tool tip description has been updated to. 25: 480: 960: 0: 3. 5s (from 3. Binary Laser Cannon; Bombast Laser; C. This translates into about 30 sec. Ok so I've always had a nagging problem with MWO's pulse lasers. I think there is, the "binary laser") As for weapon heat, heat penalties would be for the amount uncooled such as if firing from 30% cool down, then 170% (100 - 30 = 70 uncooled heat%) more heat. A real rookie question about laser vomit builds. A berserker like the Atlas is entirely different, because in this case the alpha damage needs to be unusually high for its weight, so much so that you are forced to remove armor in places that you'd rather not. Firing sound = Deeper hum than LLAS, with distinct electrical buzz. (4 votes [22. 1 ER Large Laser. Started by evil713, Jun 11 2012 06:02 PM Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to this topic; Go to first unread post; 46 replies to this topic #41 Sychodemus. The Large Continuous Beam Laser was not canon, but it made an interesting weapon that rewards the courage to remain out in the open and exposed while you dump low-impulse energy into an opponent for extended periods of time. Canon. 5s (from 3. MWLL aims to bring the BattleTech universe to life, featuring a multiplayer combined-arms experience including Infantry, Tank, and Air combat. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / BATTLETECH® DISCUSSION; 1. OK-ish heat. Considering how many CDHS heavies and assaults can stack, this would be a. 1 Small Pulse Laser. ago. (9 votes [50. So I thought I'd just make this post to highlight the differences that these two are since I don't have any clan mechs and the wiki doesn't have a lot of detailed information on weapon systems or battlemechs. Single laser lights being the exception to that, but not my mug of beer. BINARY LASER CANNON. It is a various damage Laser. mtl (material) files, and experimented with lots of different colors for BLazer beams. It is hotter but has more damage, you might want to poke more with it, if you are comfortable with the short range it does provide. de] (you can swap the engine for a Light 250 if you prefer) Skills [kitlaan. PPC's + AI = Dead Lance Mate. Battletech, a laser does ALL its damage when it hits something. Standard TBR laser build is 2 LPL, 6 ERML, but the TBR can also do 2 LPL, 1HLL, 6 ERML. 22 August 2023 - 11:24 PM. Weighs less than 2 Large Lasers also. Poll: Pulse lasers,PPCs,Lrms,auto cannon,Lasers,Gauss rifles (158 member(s) have cast votes)The Sun Spider SNS-C is another ready made LRM boat. Three Binaries is 27 tons. BlazerX64 • 3 yr. These two new weapons should follow the trend that exists in the game. Set a minimum convergence distance for each weapon based on its listed minimum range. An autocannon that shoots 100 rounds of XX millimeter cartridges to deal 20 damage is called an AC/20, and you can only deal 20 damage to one bodypart at short range because Cone Of Fire makes it. But then why laser weapons need to be cooled down? I mean, that's not shooting `a thing` , so it doesn`t have to be reloaded. A Heavy large laser on the other hand despite doing more damage has a DPS of 2. Bit skeptical if it does anything at all to RACs. Marauder Main Cannon Started by simon1812, Dec 16 2022 07:23 AM You cannot reply to this topic;. (duration, ac and 1 extra heat for other lasers is clan. This firepower does come at a cost. I like it more, visually and functionality wise than PPC's or AC's. . Back to top #14. The PPCs were upgraded to ER PPCs,. Clan Ultra 5 Cannon Started by Sawk, Mar 09 2022 05:55 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 33 replies to this topic #21 HGAK47. Binary Laser Cannon. Vote. Heavy large laser is neither better at poking, bursting nor DPSing. 1 tons, 50m range ?not really much left. Especially when it's a weapon like the Binary laser that's pretty self balancing. Otherwise,. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. Effective at 300 to 400 m. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. It's really quite simple. Why? Because it has a frikken binary laser cannon on its frikken head! (ok right shoulder but close enough) Ultimately what I really want is for it to be released as this years loyalty reward like the Atlas S was. For close combat, the 'Mech carries a pair of medium. 2,253 postsWhat kind of weapons are they? There's Light Gauss, Normal Gauss, Heavy Gauss LBX Auto Cannons, Ultra Autocannons, Rotary Autocannons - what size of auto cannon aswell? 2/5/10/20?That said, they are actually better then lasers against short range lights with some good aim since 20+ pinpoint damage is going to kill or neuter most of the faster light mechs (i love 1 shotting locusts with 2 ppcs at short range) whereas laser swill spread damage all over the light most of the time. Very similar like the Bloodasp,. (2 votes [11. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. Kind of disappointed there's no light rifles for mediums and lights that have cannon amounts and locations for hardpoints and no decent options to make those mechs useful/enjoyable. . Generally you'd expect that for a given laser size, a pulse laser will do more damage than an ER laser, have shorter duration, weigh more. All original depictions of the Phoenix Hawk have the secondary laser weapons located in the forearms, and its even mentioned as such in official BattleTech fiction. Players control large bipedal combat vehicles known as battlemechs and compete against other. The case is less clear for IS SPL IMHO, as generally only. 89%]). The only downside, in comparison to other Stalker builds, is its relatively low movement speed. Binary Laser Cannon Production information: Type: Energy (Direct-Fire) Tech Base: Inner Sphere: Year Availability 2812 (Prototype) Technical specifications:. Copying / Using / Etc: Go nuts, I don't care. Rifle(L-M-H)(Ballistics) (24. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. I don't know the lore and I really don't care too much about, as it seems be to changing accordly the game need. Mod affect all PPCs in game, Standart and Heavy PPCs share effect, ER PPC is more blue than Standart PPC, Light PPC is thinner than other PPCs and Snub Nose PPC effect is 2 times shorter than other PPC effects. Better take down an enemy assault before the lights get you. Magnetic Pulse Warhead; Myomer Accelerator Signal Circuitry (MASC) S. The entry for the Binary Laser Cannon states that prototypes were developed in 2812 and "with the re-introduction of double heat sinks {3041}, the Blazer cannon is now a viable weapon". Laser is bunch of light, right ? Dev team rendered laser well In MWO game partially, I think. In doing so, I stumbled upon the Binary Laser Cannon and had some flashback memories to the rare occasions I included them in my tabletop games. ER SB large lasers are my favorite of all large laser types. The real problem with the HLL is that it's pretty much everything the IS wants out of the Binary Laser Cannon, except at less than half the weight. I understand its 15 dmg, but its really slow to cooldown, not to mention charge. 7MB ; 10-- MechWarrior 3 Reskin Mod Expended 2. 1 seconds after coming into NPPC range' tended to cause morale problems. Im well aware of Faction Play and how you "can" get mech bays from reputation how ever after a total of 8 hours in queues ive only been able to get into two matches so lets just pretend Faction play isn't a. The addition of the little-loved binary cannon was a combination of two factors: fears that the slow-to-produce Thunderbolt laser was becoming Lostech and an attempt to give the Zeus a long-ranged and powerful energy weapon minus the side effects caused by its original PPC weapon. It's just so well rounded and reliable. The 3 large laser, 3 srm 4 awesome is pretty mean been on the receiving end of that. Build Link:MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. Whilst they would be interesting, they're fall into the same niche as the Binary Laser Cannon (+50% damage, +100% heat) and are only really useful on hardpoint starved mechs and assaults who can boat the sinks. Nicknamed the Blazer, the Binary Laser Cannon was an experimental system widely regarded as a dead-end technology. For the same tonnage you can load Large Chem Laser with two tons of ammunnition, which will last you for entire mission and way easer to manage. Even at 8. "FrostCollar: There are a number of weapons that fit into the timeline but are not in game, including binary lasers, mech mortars, Arrow IV missiles, etc. In case of the introduction dates, often the prototype date is displayed and mistaken by some (overly wishful) users for production dates. Just have it alternate fire from each laser emitter thereby creating a continuous large laser burn. Combined with a generous number of energy hardpoints, the Misery is just as capable of unleashing punishing damage at long range with less heat build up. With the introduction of Binary Laser Cannons, and with the exception of a few mech variants heavily quirked to favor LPL builds, are these weapons falling out of favor now? Binary Cannons deal more damage, have longer range, weigh less(2xBC vs 3xLPL), but have a longer burn time and consume more slots. ER Ammunition significantly extended the range of the launcher beyond that of even LRM's, HE Ammunition gave the missiles a much more powerful warhead at a cost of range, and Standard Ammunition split the difference. The shorter ranged more direct firepower comes in the form of an experimental Clan Rotary AC/5 and a Binary Laser Cannon, both courtesy of Grand Duke Morgan Kell to aid in Ivanovich's "inspiration". smurfy-net. - Pin-Point Damage : PPC, AutoCannon, guass. The Assault Laser should deal about twice the damage of the Large Laser. has balanced legs so that they are somewhat more difficult to destroy in the first place, but they have also made it that 'Mechs do not simply fall over when a leg is destroyed. I don't want answers. 50%) has been building laser guns for the U. Making the beams slightly pink doesn't make Blazer beams any easier/harder to visually identify than they already were. Wanting to get a clan assault to use as a laser boat, but now i am unsure of which to get. Basing their efforts on prototype “dead-fire” missiles under development at the time, MRMs were intended to deliver a less expensive, homegrown weapon aimed at saturation fire in the mid-range bracket. Use Bobbert's Mod Options to set variables. It has been known to be an experimental piece of tech for ages - just never really getting put into full production - not unlike a lot of the tech you'd find on Solaris 7. 10%. When double heat-sinks became impossible to manufacture,. Mech Mortars(1-8)(as Ballistics) (17 votes [15. 75 seconds vs 5 damage in 1. There is a Nightstar that runs four Rac 2s well. I only enjoy a few laser-only builds and they all use tons of the same laser: Hellbringer and Top Dog with 8-9 mpl. . I do AGREE on that it would be awesome to have all these mw5 weapons in mwo too. Looking for CO2 Laser providers in Victoria, BC? See top providers, read unbiased reviews from real people, check out prices, and ask questions at RealSelf. Both of the laser alternatives may have that DPS initially but there will come a time where you have to cool down and thus will not fire the. The Bushwacker is a reliable and versatile Mech. The EOS R6 full-frame mirrorless camera is designed to meet the demands of both photographers and video content creators who want a strong and versatile camera to. but it cannot be counted out. Essentially yes, think of them like an Extra Large Laser as the next size up from the Large, unlike Heavy lasers which share tonnage as their counterparts. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk adjustments list). Fraxel Laser Reviews; I Am a Nurse- I Would Not. It has a lousy reputation for dealing damage. Both SBs and pulses are better for hitting small and/or fast moving targets, but pulses lack range. Essentially they got clan Blazers. 11%. on another note the binary laser cannon and the Hag gauss are going to make some new builds viable. r/Mechwarrior5. Run in override. Welcome back IS has gotten x pulse and binary lasers and clan has gotten their hyper assault gauss. View: PIXMA G-Series MegaTank Printers are ideal for users seeking convenient, maintenance-free printing and come with a generous supply of. Based on what I said above, I'd start with a simple loadout. ) That said this Binary Cannon seems to have a shorter range, and it has a long duration for the. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. In case of the introduction dates, often the prototype date is displayed and mistaken by some (overly wishful) users for production dates. Duration = Fires like machine gun, (as long as you hold the trigger)MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. From a conceptual point of view, it's basically a double large laser, but loses a lot of power efficiency. Small X-Pulses are efficient high tonnage to DPS pocket knives, to pair great with other DPS weapons like RACs or Machine Guns. There are many mechs that can do two and still have tonnage for other weapons. Question is I'm looking for a more long range mech, something which can engage over very long distance and still do decent damage. . Go to mwo r/mwo • by. Welcoming Committee. The real "energy Gauss" is the Heavy PPC. Lore is great for pictures and storyline. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. Damage per second = 1. 25: 480: 960: 0: 3. Compared to something like a Mad Dog it has less laser support and its IS LRM's instead of Clans (which is a situational benefit or downside). Clan ER Large = 11 damage, 10 heat, 1. This one is a good replacement for the Kodiak mech. ) Arms: 18. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. 5 alphas just to core it. The hardpoint. Duration = Fires like machine gun, (as long as you hold the trigger) eh. Petition for the ZEU-6Y. 78 posts. Jingseng, on 05 September 2016 - 08:56 PM, said: Except no laser weapon in the Battletech universe has the heatgen & refire rate to do it. It is far closer to canon performance of cannons, right down to the actual canon reason for cannons having minimum ranges in the first place. And keep in mind, word on the street is that MWO servers run at 30 tickrate, which means laser durations would be quantized to 0. Notable users of the AC/10 include the Centurion CN9-A and the Atlas AS7-RS. 030, it might not even be making. For whatever reason, some mechs manage heat a lot better than they might seem from quirks alone. Member. Binary Laser Cannon Ballistic: Grenade Launcher Light / Medium / Heavy Rifle Missile: Rocket Launcher 10 / 15 / 20 Mech Mortar 1 / 2 / 4/ 8 Artillery: Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though, as most behave in much the same, if not fairly identical ways. IS ER Large = 9 damage, 8 heat, 1. . Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. This includes Medium Laser, Medium Pulse Laser, ER Small Laser, Snub PPC, MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. . Binary Laser Cannon; Bombast Laser; E. Because it is not a normal Laser like the Binary or the Heavy Lasers. Developed by the Lyran Alliance in 3064, the Bombast Laser was designed to be the ultimate word in laser weapons. 656 posts Location USA;Not sure if anyone remembers me, but I was an OG MWO player from the beginning (Beta). 1. 10%]) Percentage of vote: 27. Update: BL (Binary Laser Canon, aka Blazer) now has differing HSL than Large Laser (LL). If you were to fire 4 at once, you'd generate 7*4+3. By the way they are all invisible!. thusly, a volly of 4 me. Pulse lasers are best to use when. Because IS gets Light Gauss, Heavy Gauss, Rotary AC, MRM, R. The game was originally intended as a. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. ’. MN1-K The original Sarissa was armed with a large laser and several medium lasers. 2 ER anything is Clan based so Inner Sphere mechs can't even equip them, and Gauss was drastically changed, considering even in real life a rail gun can surpass mach 7, so it would be more like a cannon then these rounds you can actually see. "The Light PPC is a smaller version of the Particle Projector Cannon. Put an XL250, Endo steel, Ferro fiberous (optional), Double heatsink (optional), and place a binary cannon in each side torso, then place the 88 armor points left available how ever you want. We are very happy to release this year's MechWarrior Online Annual Rewards Program in this update! As a token of our sincere gratitude to the dedicated players and supporters of MWO, and to celebrate your commitment to MWO, please enjoy the 2023 Rewards and may your new 'Mechs bring you much success on the battlefield! Targeting Time Boost: 42. And the Binary-Laser as Blazer as that was its designation when put into production. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 4. 43 = 25. The 'Mech carries as its primary weapons two Magna Hellstar PPCs and replaces the Autocannon/5 of the original Marauder with a Magna Mk III large laser. Was it X-pulse that is currently absent in MWO? Back to top #2 Redshift2k5. So the Bombast will have more comon to the Gauss than the gauss will have to the Heavy PPC. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. Or if firing for 80% (100 -80 = 20. I counted the number of alphas, using the gauss build and it took me 4. Last Update: 24 Aug 2023. . Many people have requested BLazers for a long time, but just imagine if they were added to a game where the HLL exists. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and. Otherwise it's nearly identical to the Binary Laser. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. Binary Laser Cannon Ballistic: Grenade Launcher Light / Medium / Heavy Rifle Missile: Rocket Launcher 10 / 15 / 20 Mech Mortar 1 / 2 / 4/ 8 Artillery: Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though, as most behave in much the same, if not fairly identical ways. and they they have a shorter range. 25s (from 1. With the introduction of the Binary Laser Cannon (BLC), mechs with fewer hardpoints became that much mo. Damage per second = 1. That's an example. only the ballistics seem to make good use of the model retrofits. I've seen this built a lot of different ways, but what I'd recommend is put a bigger longer range laser in your side torsos, then stick 6 smalls on each arm. Pages in category "Lasers" The following 51 pages are in this category, out of 51 total. Originally when it was a module, it did this extra damage at the cost of consuming ammunition faster. Fixed Armor Slot x2, Fixed Armor Slot x2, Fixed Armor Slot x2, Medium Pulse Laser, ER Small Laser, Machine Gun x2. . 5) (1. With a 20% reduction, which does not apply to ghost heat, that is 7*4-20%+3. Chem Lasers as other have pointed out are using. Continuing to fire these weapons at shorter ranges was supposed to cripple you through heat and low damage compared to what even a couple Medium Lasers could spit out. #81 ice trey. Beam colour = Indigo-violet, with subtle flicker. Only the ER SB can snipe. I am enjoying playing with both Clan and IS mechs, but I think IS is lacking some kind of weapons now. 3. 22 August 2023 - 02:53 PM. Very similar like the Bloodasp, but in a Pod mount slightly above cockpit level. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. AC/20 wrecks your face and is beyond comparison except for two large pulses or two PPCs which generate immense heat. 11%]) Percentage of vote: 11. - Allow the Binary Laser Cannon to be mounted on the Spider 5v, and the Locust 1v - Adjust the heat on it so that more than two Binary Laser Cannons fired at the same time instantly destroys any mech firing them. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. 2023 game version)This mod changes MWO PPC visual effects to MW5-like ones. During the design process, its engineers had to reduce weight of the weapon. I prefer fast fire rates over max damage per shot. Two tons of Thumper munitions (forty rounds) and three tons of reloads for the ammo hungry Rotary Autocannon , equal to sixty bursts,. military. 1. The Large Laser will weigh less and produce less heat, meaning it will be easier to fit into a Mech and use. However this changed quite some time ago around the time when it was made into a "skill" on the tree.